﻿2006 BMW X5 4.8iS Individual (E53)
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X5 source mod: AMG_96rus_STUDIO, DRAG-GTA
OEM-logic, tuning, overall improvements: HRH 
Handling: wanted188, HRH
Adaptation into GTAV: HRH
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- Individual V-Style 152 rim. 
- Individual Composition II interior. Azurite/Champagne, Ruby/Platinum, Imola/Black color spawn variations.
- Individual Maritimline trim. Individual bileather steering wheel. More options via tuning.
- Additional factory options as extras.
- Paintable exterior color, interior trim, rim, interior primary leather, interior carpet/headliner/seatbelts.
- Visual tuning. Various exterior & interior modifications.
- N62B48 engine, as is default on a 4.8iS model. Hamann HM5.0-inspired engine kit via tuning.
- Engine tuning level 1-3 gives chip tuning stage effect. Level 4 is for better realism when used with HM5.0 engine tuning.
- Realistic suspension tuning.
- Realistic handling.
- Dials. Correct functioning at night.
- Working collisions. Correct overlays (dirt, bullet holes, scratches).
- Breakable glass. Breakable sunroof as extra.
- Working mirrors.
- Realistic exterior lighting. Custom layout & settings.
- Realistic interior lighting. Correct functioning at night.
- Hands on steering wheel.
- Correct functioning of bonnet, boot and doors.
- All other basic game functions (neons, dummy animations & etc.)
- Replace version features extras, but is without tuning and own light settings. I strongly recommend to use as add-on.
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Spawns as 48is
Replaces SERRANO
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How to install:
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If this is your first time to install a car mod in GTAV, then please read this: https://forums.gta5-mods.com/topic/1451/tutorial-grand-theft-auto-v-modding-a-few-things-you-should-know (especially 3.paragraph).
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Replace version:
1. Go to this mod´s "Replace" folder.
2. Open OPENIV and go to mods/update/x64/dlcpacks/patchday10ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
3. Find "serrano.yft", "serrano.ytd" & "serrano_hi.yft" and replace them with the same 3 files from "Replace" folder.
4. Open "vehicles.meta" in mods/update/update.rpf/common/data/levels/gta5
6. Use CTRL+F to search "SERRANO".
7. Replace following lines in game-file.
   	  <Item>
      <modelName>serrano</modelName>
      <txdName>serrano</txdName>
      <handlingId>SERRANO</handlingId>
      <gameName>48IS</gameName>
      <vehicleMakeName>BMW</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>DUBSTA3</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>SERRANO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.090000" y="-0.090000" z="-0.050000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.220000" y="-0.090000" z="-0.050000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.020000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.020000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.250000" z="0.518000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.135000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.445000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.445000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.105000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.315300" />
      <wheelScaleRear value="0.315300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.40000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.650000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        450.000000
        460.000000
        470.000000
        485.000000
        495.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.912" />
      <identicalModelSpawnDistance value="150" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1200.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="10" />
      <flags>FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_USE_FAT_INTERIOR_LIGHTING FLAG_PEDS_CAN_STAND_ON_TOP FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
	  <item>VEH_EXT_DOOR_PSIDE_F</item>
	  <item>VEH_EXT_DOOR_PSIDE_R</item>
	  <item>VEH_EXT_DOOR_DSIDE_R</item>
	  </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SERRANO_FRONT_LEFT</Item>
        <Item>STD_SERRANO_FRONT_RIGHT</Item>
        <Item>STD_ORACLE2_REAR_LEFT</Item>
        <Item>STD_ORACLE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
8. Open "handling.meta" in mods/update/update.rpf/common/data
9. Use CTRL+F to find "SERRANO"
10. Replace following lines in game-file:
	 <Item type="CHandlingData">
      <handlingName>SERRANO</handlingName>
      <fMass value="2775.000000" />
      <fInitialDragCoeff value="3.720000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.200000" z="0.000000" />
      <vecInertiaMultiplier x="1.300000" y="1.700000" z="1.100000" />
      <fDriveBiasFront value="0.350000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.200000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.500000" />
      <fClutchChangeRateScaleDownShift value="2.100000" />
      <fInitialDriveMaxFlatVel value="193.500000" />
      <fBrakeForce value="0.3100000" />
      <fBrakeBiasFront value="0.6300" />
      <fHandBrakeForce value="0.530000" />
      <fSteeringLock value="32.000000" />
      <fTractionCurveMax value="2.150000" />
      <fTractionCurveMin value="1.660000" />
      <fTractionCurveLateral value="16.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="0.930000" />
      <fCamberStiffnesss value="0.050000" />
      <fTractionBiasFront value="0.493000" />
      <fTractionLossMult value="0.720000" />
      <fSuspensionForce value="2.950000" />
      <fSuspensionCompDamp value="1.300000" />
      <fSuspensionReboundDamp value="2.000000" />
      <fSuspensionUpperLimit value="0.130000" />
      <fSuspensionLowerLimit value="-0.130000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.600000" />
      <fAntiRollBarForce value="0.700000" />
      <fAntiRollBarBiasFront value="0.520000" />
      <fRollCentreHeightFront value="0.250000" />
      <fRollCentreHeightRear value="0.200000" />
      <fCollisionDamageMult value="0.900000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.950000" />
      <fEngineDamageMult value="1.000000" />
      <fPetrolTankVolume value="85.000000" />
      <fOilVolume value="10.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.090000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.075000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.250000" />
        </Item>
        <Item type="" />
        <Item type="" />
      </SubHandlingData>
    </Item>
11. Open "carvariations.ymt" in mods/update/update.rpf/x64/data
12. Use CTRL+F to find "SERRANO"
13. Replace following lines in game-file.
   <Item>
      <modelName>serrano</modelName>
      <colors>
						<Item>
          <indices content="char_array">
            44 
            160 
            3 
            156
						22
					    1
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
				<Item>
          <indices content="char_array">
            147 
            160 
            75 
            156
						107
						1 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            147 
            160 
            48 
            156
						112
						1 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="60" />
          </Item>
          <Item>
            <Name>White Plate 2</Name>
            <Value value="15" />
          </Item>
          <Item>
            <Name>Blue Plate</Name>
            <Value value="10" />
          </Item>
          <Item>
            <Name>Yellow Plate</Name>
            <Value value="15" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="675" />
      <sirenSettings value="0" />
    </Item>
14. DONE!
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Add-on version:
1. Put folder "48is" into mods/update/x64/dlcpacks
2. Open "dlclist.xml" in update/update.rpf/common/data
3. Add line into the list:
    <Item>dlcpacks:\48is\</Item>
4. Save and put back inside update/update.rpf/common/data
5. Play the game and spawn with "48is"
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It is recommended that you use OpenIV's "mods"-folder feature (http://openiv.com/?p=1132).
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SUPPORT THE DEVELOPER! PLEASE BUY THE GAME!
